Real Time 3D Development
I have experience using Unreal Engine to design interactive 3D environments and experiment with real-time graphics and gameplay mechanics.
LoremMap design for the game created by me!

I have experience using Unreal Engine to design interactive 3D environments and experiment with real-time graphics and gameplay mechanics.

Familiar with Perforce for managing project files and collaborating with teams, keeping assets organized and versioned efficiently.

I know Trello’s functions for task management and project tracking from observing its use in team projects.
Throughout my studies and projects, I’ve written a variety of research papers, design documents, and analyses. Here’s a collection of my work on different topics in game design and development.
Check out my certifications and hobbies to see what drives me inside and outside of work.